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"NFO offers an outstanding service that is matched no where else in my opinion." - Minion Order

"My ping ranges from 23-29 and I keep perfect fps as well as 0 choke/loss. Registry is AWSOME, the forums are AWSOME, the tools available are AWSOME!!" - Flying-Squirrel

"... after having (our) nfo server up for 30mins people started to flock to us. They were like (our) pings are so good and it's so smooth. I can't thank everyone at nfo enough. You all are hands down the best server / people out there." - Tomconno

"Most GSP tend to have their servers going to the crapper within months but not NFo, they been on top of everything day by day, and their support is still ranked #1 in my book." - IcEWoLF

"If you're thinking about switching to NFO, do it. I don't know of any other server company in which you can get live support 24/7 and have someone ... nicely explain to you how servers work for almost THREE hours! This company continues to have excellent customer service." - kmal2t

"Best service and support you can ever imagine, price could be triple and after dealing with NFO, i would pay it without blinking!! " - Mystery

"Nuclearfallout is hands down the best public server GSP out there..." - ix007

Read hundreds of other real, self-submitted testimonials from our customers!


Counter-strike Source

+ Counter-Strike: Source game servers from NFOservers

Counter-Strike: Source is a version of the popular game "Counter-Strike" that has been modified to run on the Source engine, which was created for the game "Half-Life: 2". The Source engine allows enhanced graphics and other features over the old Half-Life engine. CS:S was developed by Valve after it bought the Counter-Strike franchise from the original mod authors. It has been slowly replacing CS 1.6 as the gold standard for team play in leagues.

Unlike HL1-based games such as Counter-Strike 1.6, but like other Orangebox-based games, CS:S has a target tickrate (the number of world updates per second) that is locked at 66, and which matches the target FPS. (The tickrate can also be unofficially increased to 100 tick with a plugin.)

We offer two acceleration levels for CS:S. The "hyperacceleration" level originally meant an FPS of 500 (before the tickrate was locked to the FPS in 2012); now, it means that we run the server on Windows. The "ultraacceleration" level originally meant an FPS of 2000 or higher; now, it means that we run the server on Linux, allowing it to benefit from our "FPS Locker" technology, which reduces jitter and allows for more a consistently high realized FPS/tickrate.

CS:S supports addons out-of-the-box, and recognizes them based on the existence and contents of ".vdf" files in its "addons" folder. Popular plugins include Metamod:Source and Sourcemod, Mani Mod, and EventScripts. These or other plugins (along with special maps and other customizations) can easily be uploaded to our servers through the full FTP access we provide, and we also have autoinstallers for them.

To order a CS:S server, please visit our order page.

If you came here through an external link, please visit our home page for a good introduction to NFOservers.