Delay on Spectating

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Figgsy
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Delay on Spectating

Post by Figgsy »

When someone on my server dies, for some reason they can't spectate their own team, until a certain amount of time passes. Has anyone else experienced this?
LittleB
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Re: Delay on Spectating

Post by LittleB »

The spec_freeze_time_lock command is currently locked, unfortunately.
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LittleB
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Re: Delay on Spectating

Post by LittleB »

spec_allow_roaming - If nonzero, allow free-roaming spectator camera.
Cvar: spec_freeze_deathanim_time - The time that the death cam will spend watching the player's ragdoll before going into the freeze death cam.
Cvar: spec_freeze_panel_extended_time - Time spent with the freeze panel still up after observer freeze cam is done.
Cvar: spec_freeze_target_fov - The target FOV that the deathcam should use.
Cvar: spec_freeze_target_fov_long - The target FOV that the deathcam should use when the cam zoom far away on the target.
Cvar: spec_freeze_time - Time spend frozen in observer freeze cam.
Cvar: spec_freeze_time_lock - Time players are prevented from skipping the freeze cam
Cvar: spec_freeze_traveltime - Time taken to zoom in to frame a target in observer freeze cam.
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FlyingMongoose
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Re: Delay on Spectating

Post by FlyingMongoose »

While HPE DID implement the per-server configuration .cfg files, the "convars" section in gamemodes_server.txt was NOT COMPLETELY DISABLED, you can still use it to set typically "locked" cvars.
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