CS:Source
- Edge100x
- Founder
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- https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
- Joined: Thu Apr 18, 2002 11:04 pm
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CS:Source
CS:Source was enabled today for HL2 preorders. We have enabled official support for it.
Note that CS:Source does not support metamod, so it can't run plugins such as admin mod or AMX. This support will have to wait until Valve releases the Source SDK and the developers of those addons have a chance to adapt them to the new engine.
We have accelerated test servers for CS:S up at:
sourcetest.nuclearfallout.net (Optimized LA bandwidth)
Note that CS:Source does not support metamod, so it can't run plugins such as admin mod or AMX. This support will have to wait until Valve releases the Source SDK and the developers of those addons have a chance to adapt them to the new engine.
We have accelerated test servers for CS:S up at:
sourcetest.nuclearfallout.net (Optimized LA bandwidth)
Last edited by Edge100x on Tue Oct 12, 2004 12:28 pm, edited 3 times in total.
CS:S also doesn't appear to support direct map downloads or sv_downloadurl.
In general, CS:S is still beta quality.
That doesn't mean it's not fun
Edit: Logging is indeed supported.
In general, CS:S is still beta quality.
That doesn't mean it's not fun
Edit: Logging is indeed supported.
Last edited by Edge100x on Sun Oct 10, 2004 2:26 am, edited 2 times in total.
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- This is my homepage
- Posts: 314
- Joined: Thu Jan 08, 2004 8:28 pm
Thought I would announce that the developers of the addon, AMX Mod X have started a public project dubbed as SourceMod.
You can see details here: http://www.sourcemod.netSourceMod is the next generation Administration and Scripting tool for Half-Life 2 and the Source engine. It is rewritten from the ground up and based on a retargettable backend, MetaEng. Think of "SourceMod" as AMX Mod X Unleashed - it has the power to be scripted in any language and the backend can be injected into other games (such as Quake 3, or even the original Half-Life again).
-Nick
They are doing the backend now, then will tie it together once the SDK is out. Sounds similar to the TITAN project UA tried to achieve, but ended that project.
On that note, UA announced that they will not be developing statsme or clanmod anymore.
More details @ http://www.unitedadmins.com
On that note, UA announced that they will not be developing statsme or clanmod anymore.
More details @ http://www.unitedadmins.com
-Nick