Server.cfg
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Server.cfg
Looking for a good recommendation for setting up server.config rates. Im running a two core with windows server 2012. sv_maxupdaterate 66 ,sv_minrate 50000, sv_mincmdrate 20, sv_maxcmdrate 66, sv_maxrate 0, sv_minupdaterate 20. Im running Source 2013 multiplayer server.
Re: Server.cfg
This doesn't seem unreasonable to me. Are your players running into problems?
You could consider raising the minimums. The client defaults may be a bit low.
You could consider raising the minimums. The client defaults may be a bit low.
Re: Server.cfg
Just trying to get a feel what would be better. Any suggestions?
Re: Server.cfg
If a few people are reporting issues, they could have low client defaults, so raising your minimums will force them to use increased rates. You may try setting sv_mincmdrate and sv_minupdaterate to 33.
It's also not uncommon to force everyone to use the same rates, so setting these to 66 which lock everyone who joins to the 66 rate. Most computers and internet connections are leaps and bounds beyond the Source game engine's requirements at this point, so forcing everyone onto maximum rates shouldn't have a negative impact.
It's also not uncommon to force everyone to use the same rates, so setting these to 66 which lock everyone who joins to the 66 rate. Most computers and internet connections are leaps and bounds beyond the Source game engine's requirements at this point, so forcing everyone onto maximum rates shouldn't have a negative impact.
Re: Server.cfg
Ok will change them and give it a try but will it cause lag because Im running a 40 player server is that to many