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PostPosted: Tue May 15, 2012 3:55 pm 
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hello, someone can give a recommendation for cs 1.6 server on Linux, I'm testing, and after spending dedicated servers to linux but first I want to do several tests

my config is

// Server Variables
mp_timelimit 45
mp_autokick 0
mp_autoteambalance 1
mp_c4timer 35
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 4
mp_friendlyfire 0
mp_hostagepenalty 2
mp_limitteams 2
mp_roundtime 3
mp_tkpunish 0
sv_restartround 0
sv_maxspeed 320
sv_proxies 1
allow_spectators 1
mp_startmoney 800
mp_chattime 0
sv_allowupload 1
sv_voiceenable 1
sv_alltalk 1
sv_voicecodec voice_speex
sv_voicequality 5
sv_timeout 22
decalfrequency 60
mp_falldamage 1

// cheat and fun modes
sv_aim 0
sv_cheats 0

// Set Rates
sv_maxrate 25000
sv_minrate 4500
sv_maxupdaterate 101


my machine
Intel Xeon X3470 processor (four physical 2.93ghz cores on QPI + hyperthreading)
16 GB registered DDR3 memory
1000 GB, 7200 RPM SATA hard drive
4500 GB of InterNAP bandwidth

regards :mrgreen:


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PostPosted: Tue May 15, 2012 7:52 pm 
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8O i have the problem when im in the server, its like it gets stuck for a little and it produces lag, why is that? can you help me?

comander line
-console -game cstrike +ip xx.xx.xx.-port 27015 +maxplayers 10 +map de_dust2 +exec server.cfg +sys_ticrate 0 -pingbooster 2

Image


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PostPosted: Tue May 15, 2012 8:36 pm 
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I would recommend raising sv_maxrate and sv_minrate to 50000 in this server.cfg.

When your problem occurs, are you seeing any choke or packet loss in the net_graph 3 output on your client? Is the server FPS dipping (seen through "rcon stats")? Does this occur both with and without plugins?


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PostPosted: Tue May 15, 2012 8:47 pm 
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is a photo from the game, but when you go up the green line at the time it sticks, as high latency, and many friends will feel the same,

rcon stats
CPU In Out Uptime Users FPS Players
5.20 5.36 5.58 80 3 928.51 1
] rcon stats
CPU In Out Uptime Users FPS Players
5.00 5.38 5.72 80 3 881.06 1
] rcon stats
CPU In Out Uptime Users FPS Players
4.50 5.35 5.68 80 3 913.24 1
] rcon stats
CPU In Out Uptime Users FPS Players
4.50 5.34 5.63 80 3 832.64 1


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PostPosted: Tue May 15, 2012 9:28 pm 
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What else is going on with the machine at the time?

Do you see an FPS dip at that time?


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PostPosted: Tue May 15, 2012 9:47 pm 
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I have to install a package to help me in centos 6.2? sorry i noob in linux :(
or does not balance the cores?

23:30:57 CPU In Out Uptime Users FPS Players
4.50 0.00 0.00 0 0 913.24 0
23:30:58 stats
23:30:58 CPU In Out Uptime Users FPS Players
4.50 0.00 0.00 0 0 862.07 0
23:30:58 stats
23:30:58 CPU In Out Uptime Users FPS Players
4.50 0.00 0.00 0 0 128.19 0
23:30:58 stats
23:30:58 CPU In Out Uptime Users FPS Players
4.33 0.00 0.00 0 0 929.37 0
23:42:27 stats
23:42:27 CPU In Out Uptime Users FPS Players
6.40 12.03 17.84 11 2 885.74 2
23:42:27 stats
23:42:27 CPU In Out Uptime Users FPS Players
7.00 12.11 17.85 11 2 771.01 2
23:42:27 stats
23:42:27 CPU In Out Uptime Users FPS Players
7.00 12.00 17.74 11 2 927.64 2
23:42:27 stats
23:42:27 CPU In Out Uptime Users FPS Players
7.00 12.21 17.87 11 2 846.74 2


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PostPosted: Tue May 15, 2012 10:13 pm 
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Balancing occurs automatically between cores.

For game servers, I'd recommend Ubuntu or Debian over CentOS.


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PostPosted: Thu May 17, 2012 7:48 pm 
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bro is good command line? -console -game cstrike +ip xx.xx.xx -port 27015 +maxplayers 10 +map de_dust2 +exec server.cfg +sys_ticrate 0 -pingbooster 2


or

-console -game cstrike +ip xx.xx.xx -port 27015 +maxplayers 10 +map de_dust2 +exec server.cfg +sys_ticrate 1000 -pingbooster 3


regards


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PostPosted: Thu May 17, 2012 7:57 pm 
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is okay?

// Set Rates
sv_maxrate 50000
sv_minrate 50000
sv_maxupdaterate 101
sv_minupdaterate 100
sv_mincmdrate 100
sv_maxcmdrate 101


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PostPosted: Thu May 17, 2012 8:34 pm 
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Those rates are good.

The command line should have "-pingboost" instead of "-pingbooster" (the latter is not valid).


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PostPosted: Fri May 25, 2012 10:35 am 
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hello bro, i open game serve rthe cs 1.6, soo the FPS only 865,

11:50:24 CPU In Out Uptime Users FPS Players
<< <<<<< 13.00 0.00 0.00 634 0 865.05 0
11:50:25 stats
11:50:25 CPU In Out Uptime Users FPS Players
<<<<<< 13.50 0.00 0.00 634 0 864.30 0


there are times that the server with 10-15 players down to 300FPS, and process said in sleeping status, once achieved that FPS go up to 1000fps constant, but now only 800FPS maximo , find google and found this:
http://wiki.fragaholics.de/index.php/EN ... timization

you think that helps? thanks


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PostPosted: Fri May 25, 2012 11:22 am 
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Much of what is said in that guide is not accurate.

If you're not running the server with chrt as we say to do in our tutorial, you should do that. It is likely to be the cause of your FPS being lower than 1000 consistently. The dips down to 300 may also be improved by this, but they are more likely just due to increased CPU usage at times from a plugin or very heavy in-game activity.


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PostPosted: Fri May 25, 2012 11:50 am 
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I can give the link of the tutorial please, I do not understand that it is "CHRT", sorry for my bad English :)


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PostPosted: Fri May 25, 2012 12:29 pm 
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We have game setup tutorials in our KB here: viewforum.php?f=67


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