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 Post subject: Killing Floor problem
PostPosted: Tue Mar 27, 2012 11:05 pm 
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Identifier or Server DNS: DeadFloors

Game (CS 1.6, CS:Source, BF1942, Unreal etc): Killing Floor

Explanation of problem: I can not get my mutators to automatically come on when the server is restarted. They default to off.

Server log as follows:
http://dl.dropbox.com/u/17347758/server.log

With this command line:
KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAntiBlocker?Mutator=IJCWeaponPack-WhiteV27.IJCWeaponPack-WhiteV27?Mutator=MutKillMessage.MutKillMessage

Only the kill message mutator works, the others still default to off but if I turn them on manually they will work. I have tried editing the .ini file, it was no help.


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PostPosted: Tue Mar 27, 2012 11:15 pm 
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The log is showing that the server is using a different line than you specified on your command line to start the server -- one with only the one mutator:

Code:
Init: Command line: KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAntiBlocker?Mutator=IJCWeaponPack-WhiteV27.IJCWeaponPack-WhiteV27?Mutator=MutKillMessage.MutKillMessage -multihome=74.91.120.30 -log=server.log -nohomedir
...
Log: Browse: KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutKillMessage.MutKillMessage
Log

Are you certain that you don't have a LocalMap or other line in your .ini file that says this somewhere?


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PostPosted: Tue Mar 27, 2012 11:19 pm 
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It also might be worth testing the mutators in your command line one at a time. It's possible that one of them is causing the line to be parsed incorrectly, such as IJCWeaponPack-WhiteV27 (which contains a "-").


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PostPosted: Wed Mar 28, 2012 12:51 am 
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Code:
KF-BioticsLab.rom?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAntiBlocker,MutKillMessage.MutKillMessage,IJCWeaponPack-WhiteV27.IJCWeaponPack-WhiteV27 then-anything-else-here


?Mutator= Uses a comma as the delimiter.

Confusing yea but thats how it is. I hope that helps but I'd do what Edge said and test 1 mod at a time alone to rule out problems. Default.ini holds a clean configuration file just copy that and rename it. Do something like this...

Quote:
Code:
KF-Doom2-Final-V7.rom?game=KFmod.KFGameType?Mutator=MutKFAntiBlocker.MutKFAntiBlocker log=kfserv-mut1.log -nohomedir ini=kfserv-mut1

Code:
KF-Doom2-Final-V7.rom?game=KFmod.KFGameType?Mutator=MutKFAntiBlocker.MutKFAntiBlocker log=kfserv-mut2.log -nohomedir ini=kfserv-mut2

Code:
KF-Doom2-Final-V7.rom?game=KFmod.KFGameType?Mutator=MutKFAntiBlocker.MutKFAntiBlocker log=kfserv-mut3.log -nohomedir ini=kfserv-mut3


It seems like a lot of work but it will save you time in the long run so you can pin point where your problem lays.

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PostPosted: Wed Mar 28, 2012 6:54 am 
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I used commas as a delimiter like you said, and now antiblocker and the kill messages are working, but not the weapon pack.


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PostPosted: Wed Mar 28, 2012 6:59 am 
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I have uploaded the new server log, just recheck the old link I posted


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PostPosted: Wed Mar 28, 2012 10:25 am 
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Have you tried loading that one on its own? Have you tried renaming it to not have the hyphen?


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PostPosted: Wed Mar 28, 2012 6:45 pm 
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I tried renaming the file, got some critical error messages, wont start.
Code:
Log: Browse: KF-BioticsLab.rom?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?VACSecured=true?MaxPlayers=6?Mutator=MutKFAntiBlocker.MutKFAntiBlocker,IJCWeaponPackWhiteV27.IJCWeaponPackWhiteV27,MutKillMessage.MutKillMessage
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 54178->54177; refs: 696718
Log: Game class is 'KFGameType'
Warning: Failed to load 'IJCWeaponPack-WhiteV27': Can't find file 'IJCWeaponPack-WhiteV27'
Critical: Failed to load 'IJCWeaponPack-WhiteV27': Can't find file 'IJCWeaponPack-WhiteV27'
Exit: Executing UObject::StaticShutdownAfterError
Critical: UObject::SafeLoadError
Critical: UObject::GetPackageLinker
Critical: UGameEngine::BuildServerMasterMap
Critical: ULevel::Listen
Critical: Listen
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.


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PostPosted: Thu Mar 29, 2012 12:34 am 
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Ouch. In that case, you may have to speak to the author of that mutator for more help in troubleshooting it.


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