I am using xfire to check the server name. I just double checked the file type and its a .cfg file. I have an idea about fixing it but its not really a fix because i cant keep the server in the current directory i have it in. I am going to try putting it into this directory : C:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare
Also here is the contents of my server.cfg file:
Code:
// NuclearFallout CoD4 Server.cfg
// Two slashes in a line means that the rest of the line is a comment.
// Comments are ignored by the server when it reads this file.
// Host name that shows up in server list.
set sv_hostname "ZeN Clan Chicago HC TDM"
// Message of the day
set scr_motd "Visit www.znclan.com"
// Anything with sets will be used as server information and will not effect server settings
// Put any information you want to pass on to players in a sets command
sets URL "http://www.znclan.com" // your website here (optional)
// Server Slots
set sv_privateclients "" // Number of private slots
// Set a server password here to make the server private
set g_password ""
// Remote Console Password - Used to control the server, /rcon login password ingame
set rcon_password ""
// Game pak files cheat check. 1=on, 0=off (Default: 1)
set sv_pure "1"
// Logging
set logfile "1" // 0=None, 1=Log
set g_logsync "2" // 0=None, 1=buffered, 2=continuous, 3=append
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// punkbuster settings
seta sv_punkbuster 1
wait
pb_sv_enable
wait 10
pb_sv_load pbsv.cfg
// Allow voice communication
set sv_voice "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
// Protect from message flooding
set sv_floodprotect "1"
// Ping limitations
set sv_minPing "0"
set sv_maxPing "0"
// Max allowable rate for a client. Max: 25000 (Default: 0)
set sv_maxRate "25000"
// HTTP / Downloading (For use with Custom Maps and Mods)
set sv_allowdownload "1"
seta sv_wwwDownload 0
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected 0
// Inactivity
set sv_timeout "300"
set sv_zombietime "1"
set g_spectatorinactivity "0"
// Team Icons
set scr_drawfriend "1"
// Friendly Fire
set scr_team_fftype "0" //0=Off, 1=On, 2=Reflect Damage 3=Shared
set scr_team_teamkillspawndelay "15"
set scr_team_kickteamkillers "0"
// Kill Cam / Spectate
set scr_game_allowkillcam "1"
set scr_game_spectatetype "2" //0=Off, 1=Team Only, 2=Free
// Auto Team Balance
set scr_teambalance "1" //Auto Team Balance 0 = off, 1 = ON 2 or more set limit
// Force Respawn
set scr_forcerespawn "1"
// Allow voting or not
set g_allowvote "1"
// Hardcore / Old School
set scr_oldschool "0"
set scr_hardcore "1"
// Anti-Cheat / Banning
set sv_cheats "0"
set g_no_script_spam "1"
set g_banIPs ""
set g_filterBan "1"
//-----------------------------------------------------
// Gametype setttings
//-----------------------------------------------------
//Deathmatch
set scr_dm_scorelimit "0"
set scr_dm_timelimit "30" //minutes
//Domination settings
set scr_dom_scorelimit "0"
set scr_dom_timelimit "15" //minutes
//Team Deathmatch settings
set scr_war_scorelimit "0"
set scr_war_timelimit "30" //minutes
//Sabotage settings
set scr_sab_scorelimit "11" //points
set scr_sab_timelimit "2" //minutes
set scr_sab_roundswitch "20" //after how many rounds
set scr_sab_bombtimer "60" //seconds
set scr_sab_planttime "5" //seconds
set scr_sab_defusetime "10" //seconds
set scr_sab_hotpotato "0" //shared bomb timer, 0 or 1, off or on
//Search and Destroy settings
set scr_sd_scorelimit "11" //points
set scr_sd_timelimit "2" //minutes
set scr_sd_roundswitch "10" //number of rounds before switching teams
set scr_sd_bombtimer "60" //seconds
set scr_sd_planttime "5" //seconds
set scr_sd_defusetime "10" //seconds
set scr_sd_multibomb "1" //0 or 1, off or on
//Headquarters settings
set scr_koth_scorelimit "1000" //must be greater than 1
set scr_koth_timelimit "20" //minutes
set scr_koth_autodestroytime "180" //seconds
set scr_koth_kothmode "0" //0 or 1, classic mode, non-classic
set scr_koth_spawntime "10" //seconds, hq spawn time
//-----------------------------------------------------
// Gametype Map Rotation
//-----------------------------------------------------
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//-----------------------------------------------------
//set default gametype
//set g_gametype "dm"
//Select one gametype maprotation only, comment all that are not used, only one line should be uncommented
//------------------------------------------------------------------------------
// DM -- FREE FOR ALL DEATHMATCH
//------------------------------------------------------------------------------
//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
//------------------------------------------------------------------------------
// DOM -- DOMINATION
//------------------------------------------------------------------------------
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
//------------------------------------------------------------------------------
// WAR -- TEAM DEATH MATCH
//------------------------------------------------------------------------------
set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
//-------------------------------------------------------------------------------
// KOTH -- HEADQUARTERS
//-------------------------------------------------------------------------------
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
//------------------------------------------------------------------------------
// SAB -- SABOTAGE
//------------------------------------------------------------------------------
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
//------------------------------------------------------------------------------
// SD -- SEARCH & DESTROY
//------------------------------------------------------------------------------
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"