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PostPosted: Mon Oct 24, 2011 10:10 pm 
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Joined: Wed Sep 21, 2011 10:13 am
Posts: 46
Here's the log:
Code:
hopesix: !kick jwerty
serverInfo
admin.listPlayers all
Lost connection to server (will automatically retry the connection).
admin.eventsEnabled true
server.onLevelLoaded MP_013 ConquestLarge0 0 2
serverInfo
serverInfo
vars.serverName


Unsure what happened, I just used !kick because some douche was sitting in a copter and refusing to fly it.

Also, my server isn't showing up now, and I've tried restarting it from the Control Panel.

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PostPosted: Mon Oct 24, 2011 10:24 pm 
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Joined: Wed Sep 21, 2011 10:13 am
Posts: 46
The server's up now, still scared to kick though. :/

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PostPosted: Tue Oct 25, 2011 12:13 am 
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Joined: Fri Sep 17, 2010 9:06 am
Posts: 2023
Location: California
Hi,

EA's backend (Blaze) has had multiple issues today which causes this. Along with this I keep seeing Caspian boarder servers crash while on 64 slots. I haven't confirmed it though.

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<@TimeX-NFo> Hey, we used to have to carry our packets to the servers.
<@TimeX-NFo> And it was upstream, both ways.

<@TimeX-NFo|away> You're asking the old dude for help?????
<@Kraze^NFo> Yes


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PostPosted: Tue Oct 25, 2011 5:54 am 
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Joined: Sun May 01, 2011 8:21 am
Posts: 13
We've seen some significant lag times between restarting the server and when the server is visible in Server Browser and connectable.


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PostPosted: Tue Oct 25, 2011 7:28 am 
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Joined: Wed Feb 10, 2010 6:53 pm
Posts: 44
yeah same thing happend with me, twice. Once on a !kick command, and the 2nd time on a !nextlevel command


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PostPosted: Tue Oct 25, 2011 10:16 am 
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Joined: Thu Apr 18, 2002 11:04 pm
Posts: 9239
Location: Seattle
It sounds like "admin.listPlayers all" might sometimes crash the server, then. Are you able to enter it yourself through the rcon tool without the server crashing?


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