rustydusty1717 wrote:
I used a ticrate of 1500, pingboost of 2 and kept a 950+ FPS at all times.
Thanks for the reply RustyDusty.
I don't think that would even run the server at an initial 1000fps, because I am running NFO's Ultra-accelerated setup right now, at sys_ticrate 10000 with -pingboost 2 and It doesn't stay at 1000fps.
It then will drop when clients start playing, and the more clients the lower the FPS goes.
You can't run a constant 1000fps server with those settings. Now maybe if you have some specially compiled Linux kernel. Not sure about that situation.
I am talking about running a server that will stay no lower then 1000fps, even when there is 24 players on it.
It would be nice if I could get 24 humans in my DayofDefeat server LOL, but sadly, the game is almost completely dead, and what servers/communities that are left, are run by dictators, that ban anyone who kills them more then twice in a row

Bad for me, because I destroy 99% of doders.
I just leased a coreI-3 from another GSP for my redirect servers, so we will see how that goes.