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 Post subject: Dedicated server
PostPosted: Sun Sep 04, 2011 11:45 pm 
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Let's say I get an unmanaged dedi I saw the tutorial how to reach 1000fps on a windows 2008 with srcdsboost running in the backround and HPET.

I just have a few questions

How can I make it so not all the servers run at 1000fps maybe 2 out of 6

and is HPET like task scheduler? it restarts servers?


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 Post subject: Re: Dedicated server
PostPosted: Mon Sep 05, 2011 10:11 am 
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As well how can I add 600fps to my server without adding +fps_max in the cmd line or fps_max in the server config.


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 Post subject: Re: Dedicated server
PostPosted: Mon Sep 05, 2011 10:39 am 
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You would have to limit their FPS with cvars. What type of servers are you running?

HPET is a type of platform timer, like PIT or ACPI PM, and does not restart servers, no.


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 Post subject: Re: Dedicated server
PostPosted: Mon Sep 05, 2011 8:34 pm 
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css, tf2 windows.


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 Post subject: Re: Dedicated server
PostPosted: Mon Sep 05, 2011 10:06 pm 
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With an Orangebox game, the most you will actually be able to get on Windows is 500fps right now, due to Valve's 50% FPS restriction. We talk more about this here: viewtopic.php?f=44&t=5473.

The cvar to set on the command-line, or in a server.cfg, would be fps_max for Orangebox games. You'll want to set it to maybe 30% higher than the actual target FPS, since the game does some strange internal rounding/adjustments. If you set fps_max on the command line, supposedly it can't be changed later.


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