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PostPosted: Tue May 10, 2011 12:02 pm 
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Joined: Thu Apr 18, 2002 11:04 pm
Posts: 9239
Location: Seattle
By default, Brink has "server hijacking" enabled, which means that your server will be used for client matchmaking when it is empty. When a client hijacks the server, it causes your settings to be overruled, including the player count and game mode. To change this, edit your server.cfg file and add this line before the "spawnServer" one:

Code:
net_serverAllowHijacking 0


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