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 Post subject: ET map config
PostPosted: Mon Oct 31, 2005 6:48 pm 
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I have a server currently running a custom campaign. I originally wanted to have my server play the north african campaign then switch to a custom map and I wanted it to have a different timelimit amung other stuff. How would I configure something like that?


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 Post subject:
PostPosted: Tue Nov 01, 2005 8:30 am 
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do you people just not know?


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PostPosted: Tue Nov 01, 2005 9:14 am 
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I assume you would just put these commands into your campaign cycle.
When you throw in the custom map, include the cvars in that line.

set d# "set g_gametype # ; map yourcustommap ; set whatever_custom_command ; set whatever_other_custom_command ; set nextmap d#"

Something like that. You might have to set the custom commands before the map loads, I haven't played with it enough to know for sure.

Additionally, (for ET Pro only) on map changes, the server looks for a script named mapdefault_mapname.cfg to execute, where mapname is the name of the currently loaded map. If it is not found, it then looks for a script named mapdefault.cfg


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 Post subject:
PostPosted: Tue Nov 01, 2005 7:49 pm 
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yea i fiddled with all that hopeing that it would work but nothing has. that mapdefault_mapname thing didn't work either. :( everytyhing just ends up the same every time (the map loads up at its default 30 mins).


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 Post subject:
PostPosted: Thu Nov 03, 2005 7:01 am 
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ok basically what happends is i'll load up the map and I look in the console it it shows it was changed to the time i wanted but farther down it says it was changed back to default. I cant figure out why.


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 Post subject:
PostPosted: Fri Nov 04, 2005 11:12 am 
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Did you remove the setting from everywhere else (such as other parts of server.cfg) after you made the change for it to be per-map?


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 Post subject:
PostPosted: Sun Nov 06, 2005 1:07 am 
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I would but i dont know where else it would be. Its not in my server.cfg and its not in my etconfig.cfg and i took my mapdefault.cfg out. It still changes back to 30.


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