Ive been running this standard variant (and ranked!!) levelrotation.xml and cfg all day today without any issues. I know its cycled through at least 2x but that doesnt mean its gone through every possible combo but so far so good. It has each game type of every map. Players Ive talked to really like the way it is. Of course you could always remove or rearrange the order which will change the contents of map vote in the lobby. Let me know if anybody has any problems with this. Ive type all the lines by hand because ive noticed that many that ive tried to copy and paste from other places have actually had errors and caused problems.
my dedicated.cfg:http_password=yourRCONpasswordhere
sv_password=
gl_time=30
gl_initialtime=15
g_gameRules_startTimerLength=15
and my level rotation.xml:<levelRotation name="Custom">
<ServerInfo>
<!-- You can specify a MOTD of up to 165 characters and a JPEG/PNG 128x128 image URL -->
<Details name="YourServerName" motd="Your MOTD" imageUrl="http://www.nfoservers.com/crysis2banner.png" />
<Variant name="Standard">
</Variant>
</ServerInfo>
<level name="Wars/cw2_alien_vessel" gameRules="InstantAction" />
<level name="Wars/cw2_alien_vessel" gameRules="TeamInstantAction" />
<level name="Wars/cw2_alien_vessel" gameRules="CrashSite" />
<level name="Wars/cw2_alien_vessel" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_alien_vessel" gameRules="Assault" />
<level name="Wars/cw2_alien_vessel" gameRules="Extraction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="InstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="TeamInstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="CrashSite" />
<level name="Wars/cw2_alien_vessel_small" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_alien_vessel_small" gameRules="Assault" />
<level name="Wars/cw2_alien_vessel_small" gameRules="Extraction" />
<level name="Wars/cw2_church" gameRules="InstantAction" />
<level name="Wars/cw2_church" gameRules="TeamInstantAction" />
<level name="Wars/cw2_church" gameRules="CrashSite" />
<level name="Wars/cw2_church" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_church" gameRules="Assault" />
<level name="Wars/cw2_church" gameRules="Extraction" />
<level name="Wars/cw2_city_hall" gameRules="InstantAction" />
<level name="Wars/cw2_city_hall" gameRules="TeamInstantAction" />
<level name="Wars/cw2_city_hall" gameRules="CrashSite" />
<level name="Wars/cw2_city_hall" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_collided_buildings" gameRules="InstantAction" />
<level name="Wars/cw2_collided_buildings" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="InstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="CrashSite" />
<level name="Wars/cw2_cxp_liberty_statue" gameRules="InstantAction" />
<level name="Wars/cw2_cxp_liberty_statue" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_statue" gameRules="CrashSite" />
<level name="Wars/cw2_downtown" gameRules="InstantAction" />
<level name="Wars/cw2_downtown" gameRules="TeamInstantAction" />
<level name="Wars/cw2_downtown" gameRules="CrashSite" />
<level name="Wars/cw2_downtown" gameRules="Assault" />
<level name="Wars/cw2_downtown" gameRules="Extraction" />
<level name="Wars/cw2_lighthouse" gameRules="InstantAction" />
<level name="Wars/cw2_lighthouse" gameRules="TeamInstantAction" />
<level name="Wars/cw2_lighthouse" gameRules="CrashSite" />
<level name="Wars/cw2_lighthouse" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_pier" gameRules="InstantAction" />
<level name="Wars/cw2_pier" gameRules="TeamInstantAction" />
<level name="Wars/cw2_pier" gameRules="CrashSite" />
<level name="Wars/cw2_pier" gameRules="Assault" />
<level name="Wars/cw2_pier" gameRules="Extraction" />
<level name="Wars/cw2_rooftop_gardens" gameRules="CrashSite" />
<level name="Wars/cw2_rooftop_gardens" gameRules="TeamInstantAction" />
<level name="Wars/cw2_rooftop_gardens" gameRules="InstantAction" />
<level name="Wars/cw2_terminal" gameRules="TeamInstantAction" />
<level name="Wars/cw2_terminal" gameRules="InstantAction" />
<level name="Wars/cw2_cxp_liberty" gamerules="CaptureTheFlag" />
<level name="Wars/cw2_cxp_liberty" gamerules="Assault" />
<level name="Wars/cw2_cxp_liberty" gamerules="Extraction" />
</levelRotation>