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 Post subject: TF2 Map cycle
PostPosted: Tue Sep 06, 2011 3:38 pm 
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Joined: Thu Aug 05, 2010 7:44 pm
Posts: 86
How can I set my map rotation as the following;

11:00am to 11:00pm
PL_Badwater, PL_Goldrush

11:01pm to 10:59am
PL_Hoodoo, CP_Egypt, CP_Badlands, CTF_Turbine


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 Post subject: Re: TF2 Map cycle
PostPosted: Tue Sep 06, 2011 4:08 pm 
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Joined: Thu Jul 22, 2004 12:24 am
Posts: 1028
Location: Big Bear, CA
The default game doesn't support time based rotations, but there may be a Sourcemod plugin available that does this. I would recommend looking on the Sourcemod site to see what is available.

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 Post subject: Re: TF2 Map cycle
PostPosted: Tue Sep 06, 2011 11:21 pm 
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Here you go : Dynamic Map Rotation

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