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PostPosted: Tue Nov 22, 2011 8:10 am 
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What the heck I have 4 people in my server and its asking for 1 more.. for 5 people is this for every one... i cant take a screen shot of the score board to show the 5 people.... This is rediculas it took me an hour to get the 2 other people in there now we NEED 5 people. Fuck EA.

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PostPosted: Tue Nov 22, 2011 8:23 am 
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As of the new patch, minimum is 4. I fixed it by re-applying vars.roundStartPlayerCount "1" (It will default to 4)
and restarting the round or by going to the next map.


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PostPosted: Tue Nov 22, 2011 8:31 am 
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Yea this effectively kills off my server. They had to know this would be a major impact on small slot servers so its intentional IMHO. I'll be in a holding pattern for now. I read somewhere that no adjustments to this will be made until R10.

rex
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PostPosted: Tue Nov 22, 2011 8:34 am 
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do you got a solution for game servers disappearing off battle log? It seems every new patch fix's NOTHING and breaks 3 new things. I dont think the peope patching this are the same people that made it... Maybe there hiring a sweatshop to make these patches. My servers never Disappeared off of battle log before. Now they do. I had no issue seeding with 3 peolpe... Now I Do. I use to have random servers int he server list.. Not the SAME SERVERS EVERY REFRESH now..... I DO. this sucks.

Whos dick do you have to suck to get on this quick match.

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PostPosted: Tue Nov 22, 2011 8:39 am 
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RexKramer wrote:
Yea this effectively kills off my server. They had to know this would be a major impact on small slot servers so its intentional IMHO. I'll be in a holding pattern for now. I read somewhere that no adjustments to this will be made until R10.

rex
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If thy dont fix the servers disappearing off battlelog I will file a small clams case at my local court. They can send a lawer down here and talk to me about it. LOL or I can win the default judgment of 25 cents a slot. Its worth the 45$ to file evean if i lose I know whoever they send will cost them more.

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PostPosted: Tue Nov 22, 2011 9:21 am 
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globel wrote:
RexKramer wrote:
Yea this effectively kills off my server. They had to know this would be a major impact on small slot servers so its intentional IMHO. I'll be in a holding pattern for now. I read somewhere that no adjustments to this will be made until R10.

rex
----

If thy dont fix the servers disappearing off battlelog I will file a small clams case at my local court. They can send a lawer down here and talk to me about it. LOL or I can win the default judgment of 25 cents a slot. Its worth the 45$ to file evean if i lose I know whoever they send will cost them more.


I could be wrong.. But I recall seeing a screen shot of the User Agreement you must accept to install the game had something to the effect that you waive your rights to sue DICE or EA and waive the rights to a class action law suit if one arises. I can't remember the specifics, but it had something along those lines.


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PostPosted: Tue Nov 22, 2011 9:26 am 
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this is for the game not the server. And they would still need to send a lawyer to my home town to tell the judge that. And I am not suing them for the game, its content, or any damage it has caused.

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PostPosted: Tue Nov 22, 2011 9:36 am 
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I would suspect that the reason the server is falling off Battlelog is that it might be tagging itself as a Custom and/or Unranked.

I think it's important to keep in mind though, that this has nothing to do with NFOServers, and everything to do with EA/DICE.


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PostPosted: Tue Nov 22, 2011 10:10 am 
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your probubly right. Alot of other gsp I guess are having this happen too. I guess i trusted EA a little to much. I should have known better.

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PostPosted: Tue Nov 22, 2011 10:57 am 
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Battlelog is definitely broken right now, as lots of servers are dropping off as you describe. It seems to be random.

If it says you need 5 people to start, try setting "Preround start player count" to 3. It might be keeping it at 4 otherwise, which would cause this problem. Also, make sure to restart the server.


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PostPosted: Tue Nov 22, 2011 11:58 am 
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Setting these two vars shows the correct count needed. Thanks

vars.roundRestartPlayerCount 3
vars.roundStartPlayerCount 1


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PostPosted: Tue Nov 22, 2011 12:05 pm 
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Had 4 dropped one round restarted now need 5 again........


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PostPosted: Tue Nov 22, 2011 7:11 pm 
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Yep same here....need 5 when it's actually set to start at 4.


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