1) When using daemon's map cycler: I'm assuming that conquest versus conquest64 is the difference between conquest and conquest large correct?
Also what is the difference between conquest assault/conquest assault 2/ conquest assault 64?
Assault 1/2 are smaller maps, just as conquest and conquest 64 differ. They have spawn points in different places, I believe.
2) IS there a way to ensure that scramble does not affect VIP's? I would like to scramble the server but keep vip's together.
That's an interesting suggestion. It does not do it right now.
3) I am still a bit confused by the player limit adjuster, as enabled by daemon. So it limits size, based on players in the server. Does it make it so only certain gamemodes can be played? It would be optimal if the server was <32 players it would only play conquest/rush, if under <16 players it would play CQ maps, and anything >32 would be conquest large/conquest assault.
It automatically adjusts the size in an attempt to make Battlelog treat the server differently, but doesn't do anything else at the same time right now. I do not recommend using it with the current version of the game, as the game/Battlelog has issues with it at present, that can lead to players being unable to join.