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zBlock is a server plugin for Source engine based games (like Counter-Strike: Source), which attempts to level the playing field by enforcing potentially exploitable CVAR values of all connecting clients. It also locks some server variables and displays their current state to joining clients and in server queries (i.e. HLSW), and it tries to prevent clients from joining with altered sound/script files which aren't protected by Valve's sv_pure mode.
Main Features: A very secure server-plugin Protects against non-default configurations and exploits Prevents Sound based cheats (with sv_consistency 1) Highlights server variable changes Client Rate Viewer Readyup Module with lots of features LAN support Low Memory/CPU Requirements
Source:http://wiki.hlsw.net/index.php/ZBlock
_________________ <@TimeX-NFo> Hey, we used to have to carry our packets to the servers. <@TimeX-NFo> And it was upstream, both ways.
<@TimeX-NFo|away> You're asking the old dude for help????? <@Kraze^NFo> Yes
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